UnderstandingAcceptexFunctioninWindowsSocketProgramming
Introduction:
TheAcceptExfunctionisakeyfeatureintheWindowsSocketProgramming.Itisusedtocreateaconnectionsocketforaclientbyacceptinganincomingconnectionrequestonalisteningsocket.Inthisarticle,wewilldiscusstheAcceptExfunction,itsparameters,anditsusageinWindowsSocketProgramming.UnderstandingAcceptExFunction:
TheAcceptExfunctionisanon-blockingsocketfunctionthatisusedtoacceptincomingconnectionsonalisteningsocket.Thefunctionfirstcreatesanewsockettohandletheincomingconnectionrequest,andthenbindsittothesamelocaladdressasthelisteningsocket.Finally,thefunctionassociatesthenewsocketwiththecompletionportthatwasspecifiedbytheuser. TheAcceptExfunctiontakesthefollowingparameters:- ListenSocket:Ahandletothelisteningsocket.
- AcceptSocket:Ahandletothenewlycreatedsocket.
- Buffer:Abuffertoreceivethedatafromtheincomingconnection.
- BufferLength:Thesizeofthebuffer,inbytes.
- LocalAddressLength:Thelengthofthelocaladdressofthelisteningsocket.
- RemoteAddressLength:Thelengthoftheremoteaddressoftheincomingconnection.
- BytesReceived:Apointertoavariablethatreceivesthenumberofbytesreceived.
- Overlapped:ApointertoanOVERLAPPEDstructurethatisusedforasynchronousoperations.
UsageofAcceptExFunction:
TheAcceptExfunctionisprimarilyusedinserverapplicationsthatarebuiltontheWindowsSocketProgramming.Thefunctionisusedtocreatenewsocketsforincomingconnections,andtoassociatethosesocketswithcompletionportsforasynchronousoperations. HereisanexamplecodesnippetthatdemonstratestheusageoftheAcceptExfunction: ```c++ SOCKETListenSocket=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); SOCKETAcceptSocket=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); if(ListenSocket==INVALID_SOCKET) { printf(\"Error%d:Cannotcreatelistensocket.\",WSAGetLastError()); return1; } sockaddr_inaddr={0}; addr.sin_family=AF_INET; addr.sin_port=htons(1234); addr.sin_addr.s_addr=INADDR_ANY; if(bind(ListenSocket,(SOCKADDR*)&addr,sizeof(addr))==SOCKET_ERROR) { printf(\"Error%d:Cannotbindlistensocket.\",WSAGetLastError()); return1; } if(listen(ListenSocket,SOMAXCONN)==SOCKET_ERROR) { printf(\"Error%d:Cannotlistenonsocket.\",WSAGetLastError()); return1; } while(true) { DWORDdwBytesReceived=0; if(!AcceptEx(ListenSocket,AcceptSocket,lpOutputBuffer,0, sizeof(sockaddr_in)+16,sizeof(sockaddr_in)+16, &dwBytesReceived,&Overlapped)){ if(WSAGetLastError()!=ERROR_IO_PENDING){ printf(\"Error%d:AcceptExfailed.\",WSAGetLastError()); return1; } } if(GetQueuedCompletionStatus(hCompletionPort,&dwBytesReceived, &dwCompletionKey,&Overlapped,INFINITE)==FALSE){ printf(\"Error%d:GetQueuedCompletionStatusfailed.\",GetLastError()); return1; } SOCKETAcceptSocket=reinterpret_castConclusion:
AcceptExfunctionisanessentialfunctioninWindowsSocketProgrammingthatallowsthecreationofnewsocketsforincomingconnections.Thefunctionallowsserverapplicationstohandlemultipleclientconnectionsasynchronouslywithoutblockingthemainthread.Inthisarticle,wehavediscussedtheusage,parameters,andimportanceofAcceptExfunctioninWindowsSocketProgramming.版权声明:《acceptex(UnderstandingAcceptexFunctioninWindowsSocketProgramming)》文章主要来源于网络,不代表本网站立场,不承担相关法律责任,如涉及版权问题,请发送邮件至3237157959@qq.com举报,我们会在第一时间进行处理。本文文章链接:http://www.wxitmall.com/weixinbk/34821.html